#pragma once #include "Display/Graphics/Color.h" namespace Display::UI::Theme { namespace Text { const Display::Graphics::Color TEXT{220, 220, 220}; const Display::Graphics::Color OUTLINE{20, 20, 20}; } // namespace Text namespace Header { // ===== Header ===== const Display::Graphics::Color BACKGROUND{20, 20, 20}; const Display::Graphics::Color BORDER{60, 60, 60}; const Display::Graphics::Color HEADER{30, 30, 30}; } // namespace Header namespace HostBlock { // ===== HostBlock ===== const Display::Graphics::Color BACKGROUND{20, 20, 20}; const Display::Graphics::Color BORDER{60, 60, 60}; const Display::Graphics::Color HEADER{30, 30, 30}; } // namespace HostBlock namespace Bar { const Display::Graphics::Color BACKGROUND{30, 30, 30}; const Display::Graphics::Color FILL{0, 180, 0}; const Display::Graphics::Color BORDER{80, 80, 80}; } // namespace Bar } // namespace Display::UI::Theme